SLF 3D – Devlog #9: The House Comes to Life

Hello everyone!

I’ve spent a lot of time working on SLF 3D this month, and the project has made great progress.

The main house is now functional, and the three main characters are all in place with nearly complete daily routines. They move around the house, change activities depending on the time of day, and gradually make the world feel more alive.

Several important systems are also working:

  • The different dialogue and cutscene systems
  • The main menus
  • A stealth system, including actions such as peeking through keyholes and picking locked doors

🏠 Improving the House

The house will feature its own renovation and upgrade system. By completing activities or spending money, players will be able to improve different areas and unlock new possibilities.

For example, the swimming pool is currently dirty and unusable. You’ll need to clean and restore it before it can be used—and once it’s ready, you may get the chance to see the other characters enjoying it too. 👀

The foundations are coming together nicely, and I’ll continue expanding the house, its activities, and the characters’ routines.

More progress soon! ❤️

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